In Middle-earth: Shadow of Mordor, you take on the role of Talion, a valiant ranger whose family is slain the night Sauron and his army return to Mordor, moments before his own life is taken. Resurrected by a Spirit of vengeance and empowered with Wraith abilities, Talion ventures into Mordor and vows to destroy those who have wronged him. Through the course of Talion’s personal vendetta, you will uncover the truth of the Spirit that compels you, learn the origins of the Rings of Power and ultimately confront your true nemesis.
Mordor is the home kingdom of the Uruks, in the southeast of Middle-earth to the East of Gondor, Ithilien and the great river. Mordor was chosen to be Sauron's fortress because of the mountain ranges surrounding it on three sides, creating a natural fortress against his enemies. Much of the land was a volcanic waste due to the activity of Mount Doom, but some could be cultivated and the Dark Lord's slaves raised food for his armies here as well.
The lands of Mordor are protected by three mountain ranges on all sides. The Ash Mountains lies in the north and the Mountains of Shadow in the west and south. The only viable large entryway into Mordor lies in the north-west corner of Mordor: the deep valley of Udûn protected by the Black Gate of Mordor. Sauron's Dark Tower, the fortress of Barad-dûr, was located at the foothill of the Ash Mountains.
|Age rating||18+ Pegi|